Designing Assassin's Creed II
May 18, 2010
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SPEAKER SESSION
Tuesday - May 18, 7:30 PM
Designing Assassins Creed II
with Patrick Plourde
Vancity Theatre 1181 Seymour Street (@ Davie)
During the production of Assassin's Creed II, the design team faced the challenges of an enormous scope, one of the biggest development teams ever assembled and a limited time frame. This talk is about sharing our best practices to ship high quality games through a focused and rigorous Design Process while maximizing the output of production.
SPEAKERS BIOS
Patrick Plourde Lead Game Designer
With 7 years of experience in the industry, Patrick worked on multiple 'AAA' Action Adventure and FPS games, most recently as the Lead Game Designer for Rainbow Six: Vegas 2 and Assassin's Creed II.
www.ubi.com
Assassin's Creed II – Official Website
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